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collection
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Andrew Armstrong Favorites
Topic: favorites
Disk Drives: Collections of Files from the Era of the Drive
Mar 2, 2009 Home of the Underdogs
texts
eye 943
favorite 3
comment 0
The last data available from the Home of the Underdogs (formerly at www.the-underdogs.info), one of the largest abandonware websites on the Internet. No games are available in this data, only metadata from the site and various picture files. Files include: Master database (Excel, 14MB): Underdogs.xls Box shots (some) (11MB): hotu-covers.rar Game manuals / other documents (some) (118 MB): hotu-docs.rar Gamebooks (some) (84 MB): hotu-gamebooks.rar Blog Post about the files Google Groups page...
Topics: Videogame, Home of the Underdogs, HotU, Metadata, Abandonware
Game Patches
Feb 20, 2009 Introvision
software
eye 1,316
favorite 1
comment 2
The last released Darwinia patches for Windows, Mac and Linux systems. Patch notes are included for the Windows version with Linux and Mac notes unavailable/not found but likely available after installing. The latest version numbers for each system are: * Windows - 1.5.11 (2007-06-18) * Mac - 1.4.2 (2006-04-28) * Linux - 1.3.0 (2008-11-05) For OpenGL users on Windows there is the available 1.4.2 patch to download to. There are additional previous versions for each system, but this is...
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Topics: Videogame, Patch, Introvision, Darwinia
Game Patches
Feb 20, 2009 Holistic Design
software
eye 3,528
favorite 0
comment 0
Patch 1.01 for Holistic Design's Final Liberation game. Originally sourced from Holistic Designs website: http://www.holistic-design.com/introCompGames.htm Issues on later Windows operating systems means the game will not run due to a Bink tools Smacker incompatibility. Apart from running a virtual OS, the only way to play the game is without the videos, by copying the epic.ini file provided below into the installation directory, which turns off movies. It might also require compatibility mode...
Topics: Videogame, Patch, Final Liberation, Holistic Design, Strategic Simulations Inc
Game Patches
Feb 19, 2009 Firaxis Games
software
eye 33,732
favorite 0
comment 0
The majority (but probably lacking a few odd patches for Direct To Drive versions, Mac Beta patches - please contact us if you can supply them) of patches for Firaxis' Civilization IV games series. The patches are numbered for convinence by Firaxis so that 1.XX is for Civilization, 2.XX is Warlords, and 3.XX is Beyond the Sword. This also applies to the Mac version, although there are a sizable difference in the amount of patches for the Mac version due to it being released after the PC version...
Topics: Videogame, Patch, Civilization, Civilization IV, Civilization IV Beyond The Sword, Civilization IV...
Game Patches
Feb 17, 2009 Ubisoft
software
eye 4,882
favorite 0
comment 0
Beyond Good & Evil patch 1.01, the only released patch for the PC version of the game. It mainly adds graphical improvements and options (with a fix for non-SSE processors), with no reported gameplay changes. The patch is international and will run on any released PC version of the game. Notably because of this a flaw in the games coding may make the game impossible to complete (the issue occurs fighting 3 robots in the Slaughter House Central Hall, and the key not appearing). A save game...
Topics: Beyond Good and Evil, BGAE, Patch, PC
Game Patches
Feb 17, 2009 Ubisoft Entertainment
software
eye 21,676
favorite 0
comment 0
The single released PC Patch file v1.02 for the game Asssassins Creed, released May 2008. This is a cross language patch. It appears that v1.01 was never released. Release notes for the patch are below.
Topics: Assassins Creed, Patch, PC
Game Patches
Feb 1, 2009 Westwood Entertainment
software
eye 31,905
favorite 0
comment 0
These are all official patches plus some unofficial fixes for the game Red Alert for Windows (DOS version had no official patches except for expansions). Version 1.08PE was the last official patch (released in 1997), with 3.03 being a beta release (released in 1999), although never officially released out of beta, which included expanded multiplayer and some fixes. Version Information Check the main menu for your version information, which will vary between 1.04, 1.07, 1.08 and 3.03....
Topics: videogame, patch, videogame patch, Red Alert, Westwood Entertainment
Videogame Footage
Jan 25, 2009 Consolevania
movies
eye 831
favorite 0
comment 1
This episode starts out with "This episode of consolevania was found on a German filesharing website. the uploader is unknown", acting in a similar way to The Black Episode of Season 3. It marks the end of Consolevania, and reading more will reveal how the episode goes. It appears to be a pretty standard Consolevania episode - Consolevania Christmas Carol, a Christmas Special. The plot sees Kenny deciding there is no Christmas, with Ryan, Rab and Joanne (most likely) appearing as the...
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Topics: Consolevania, videogames, videogame review, Christmas Special, Grand Theft Auto IV, Little Big...
Videogame Footage
Jan 25, 2009 Consolevania
movies
eye 428
favorite 0
comment 0
Consolevania - Season 4, Episode 1 - "Wave 1" A long collection of Consolevania's work released on Youtube, featuring several reviews (Call of Cthulhu (Mobile), Lego Batman (360), LittleBigPlanet (PS3), Wipeout HD (PS3), World of Goo (PC)) and scetches (such as Wii Music parodies, "What Music Goes With it" with Soulcalibur IV, and others).
Topics: Consolevania, videogame, videogame review, Call of Cthulhu, Lego Batman, LittleBigPlanet, Wipeout...
Videogame Previews
Dec 12, 2008 E.A. Digital Illusions C.E.
movies
eye 2,533
favorite 1
comment 0
Various previews, trailers and pre-release game footage from the game Mirrors Edge, released November 2008. See the segments list below for descriptions of each file.
Topics: Mirrors Edge, EA Digital Illusions CE, DICE, EA, Electronic Arts, Preview, Trailer
Videogame Footage
Dec 12, 2008 EA Recordings
movies
eye 5,204
favorite 0
comment 0
Music video for the theme to Mirror Edge entitled "Still ALive - (The Theme From Mirror's Edge") performed by Swedish musician Lisa Miskovsky. The title ("Still Alive") is seen as many as a take on the Portal end credits song "Still Alive" sung by Jonathan Coulton. Also included is the MP3. Go to "All Files: HTTP" on the left to download it.
Topics: Mirrors Edge, Lisa Miskovsky, EA, EA Recordings, EA Digital Illusions CE
Videogame Footage
Dec 11, 2008 EA Los Angeles
movies
eye 2,587
favorite 0
comment 1
The Intro cutscene files from Red Alert 3, taken from the 2008 game demo. It explains the backstory of altering time, and the rise of Japan as a world superpower in the altered time line. As all the Red Alert games, the cutscenes involve live actors. Files are available in the original Red Alert 3 video codec format and audio, which might not play on all players, or as converted H264 video files.
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Topics: Red Alert 3, Intro, Cutscene, FMV, EA Los Angeles
Videogame Previews
Dec 10, 2008 Remedy
movies
eye 1,909
favorite 0
comment 0
Max Payne 2: The Fall of Max Payne teaser trailer, showing off some of the scenes from Max Payne 2, with no voiceover and only the theme music. Last marked as modified (and likely released around) 13th September 2003. Sourced from the Max Payne 2 website, the files available being high and low quality WMV or Quicktime files. Despite being named as such, the HQ Quicktime file is 720 x 480 resolution.
Topics: Max Payne 2, Preview, Teaser, Trailer
Videogame Previews
Dec 10, 2008 Remedy
movies
eye 2,215
favorite 0
comment 0
Max Payne 2: The Fall of Max Payne preview gameplay movie clips. These were sourced from the Max Payne 2 website, which hosted 2 sets of clips. The graphic novel file matched a second different video and was renamed with a _1 after it. The actual gameplay clips vary and sometimes show scenes that cannot occur in the game, as well as obviously having Max Payne made invincible and have unlimited bullet time to show off. The Windows Media files are high quality, with Quicktime files used for low...
Topics: Max Payne 2, Preview, Gameplay, Footage
Videogame Previews
Dec 10, 2008 Remedy
movies
eye 4,389
favorite 0
comment 0
Max Payne 2: The Fall of Max Payne full trailer, detailing a lot of in-game fighting, some voiceover work and music. It doesn't contain anything but minor spoilers and is rated M. Last marked as modified (and likely released around) 7th October 2003. Sourced from the Max Payne 2 website.
Topics: Max Payne 2, Preview, Trailer
Videogame Previews
Dec 1, 2008 Black Mesa Source Team
movies
eye 1,752
favorite 0
comment 0
These are the two previews for Black Mesa Source, the teaser and the trailer, from 2007 and 2008 respectively. Black Mesa Source is a modification to remake of the game Half Life in the Half Life 2 engine, entirely redoing the assets and improving much of the games look and feel. The teaser is described as "The video features level flythroughs, and all the filming and composition was done by the extremely talented Monkey-Junkie, with the music being created by our sound artist,...
Topics: Black Mesa Source, Modification, Half Life 2, Half Life, Trailer, Teaser
Videogame Footage
Nov 7, 2008 Kuju Entertainment
movies
eye 1,165
favorite 0
comment 0
All of the in-game cutscenes from the game Warhammer 40,000: Fire Warrior, including the introduction movie, credits and developer/publisher logos. Any videos with voiceover has the German language version in addition, postfixed _G, due to these files being from the UK release of the game (obviously the disk was pressed for both languages). The file names note where they come in sequence (mainly before certain levels such as _pre1a, seemingly out of 16 - the final one being _post16) along with...
Topics: Kuju Entertainment, THQ, Fire Warrior, Warhammer 40000, Intro, Cutscene, Games Workshop Interactive
Videogame Footage
Nov 7, 2008 Gray Matter Interactive
movies
eye 936
favorite 0
comment 0
The introduction movie to Call of Duty: United Offensive, presented in it's original 512x512 form. To view this movie correctly you must use a media player which can force a 4:3 aspect ratio. The intro movie shows some of the scenes from the game levels (notably, because the player character which might be in them isn't rendered, some of the scenes look a bit odd if watching the intro after playing the game). Also included are the Activision and Gray Matter Interactive logos. All the files are...
Topics: Gray Matter Interactive, Activision, Call of Duty, Call of Duty United Offensive, Intro
Videogame Footage
Nov 7, 2008 Infinity Ward
movies
eye 5,827
favorite 0
comment 1
The introduction movie from the PC version of Call of Duty 4, showing many of the in game levels and voice snippets hinting at the story (similar to versions in past Call of Duty games). Also includes the Activision and Infinity Ward logos, and legal note, which accompanied the intro. Files are available in original BIK format and converted H264 AVI files. To get the original BIK files click on "All Files: HTTP" on the left hand side.
( 1 reviews )
Topics: Call of Duty 4, Infinity Ward, Activision, Intro
Videogame Footage
Nov 6, 2008 Digital Illusions CE (DICE)
movies
eye 2,459
favorite 0
comment 0
The developer/publisher logos (Dice, EA), legal info (Legal) and intro (Intro) to the game Battlefield 2. Included are the original BIK files and converted H264 versions. To get the BIK files click on "All Files: HTTP" on the left.
Topics: Battlefield 2, DICE, Digital Illusions CE, EA Games, Intro
Videogame Footage
Nov 6, 2008 Ubisoft Montreal
movies
eye 11,155
favorite 1
comment 0
The intro video files from the PC release of Assassins Creed (although the date is of the console version release). The files play on the startup of the game. The Ubisoft logo (UBI_LOGO) is a nice Assassins-Creed visuals version of the normal logo. The main file (DemoIntro) is the same as pre-release trailer footage, showing an assassination and chase. Finally, the Warning/Disclaimer (Warning_Disclaimer) also plays, stating: "Inspired by historical events and characters. This work of...
Topics: Ubisoft Montreal, Ubisoft, Assassins Creed, Intro
Videogame Footage
Nov 5, 2008 Ensemble Studios
movies
eye 9,269
favorite 1
comment 0
The introduction movies for Age of Empires II: The Age of Kings and Age of Empires II: The Conquerors (which is a shorter recut version of the first), from the original game files. The videos are available in the original version using AVI code IV50, and in a smaller file with the more recent H264 MPEG4 variety.
Topics: Age of Empires II, Age of Kings, The Conquerors, Esemble Studios, Microsoft
Videogame Previews
Oct 25, 2008 Westwood Entertainment
movies
eye 1,109
favorite 0
comment 0
Two previews/sizzle movies from the in game "Previews" option of Westwood Entertainment's Red Alert: Counterstrike, actually adverts for the original game for some reason, and found on the CD of the game. Billed as "The ultimate strategy game for your PC". These were likely TV spots or available in other Westwood game's preview videos options, both are 30 seconds long. The first shows actors portraying soldiers and generals getting frustrated (against the player of the...
Topics: Sizzle, Advert, Red Alert, Westwood Entertainment
Videogame Footage
Oct 17, 2008 CD Projekt RED STUDIO
movies
eye 1,320
favorite 0
comment 0
The collection of Making of Movies for The Witcher, released for free for end users as part of the Enhanced Edition patch for the game. The over-two-hour documentary has the various developers explain the concepts of the game, why they made it, and details on all the aspects of the games development. The final video is also a the Polish band's Vader music video for the game. There are notes about relationships with the community (through The Witcher Wiki for instance), and the author of the...
Topics: Making Of, CD Projekt, CD Projekt RED STUDIO, The Witcher
Videogame Footage
Oct 1, 2008 2K Boston/2K Australia
movies
eye 1,883
favorite 1
comment 1
These are the 3 ending videos and the middle-of-the-plot "Would You Kindly..." movies from BioShock. These of course contain spoilers. See the segments list for more information on which clip is what. All the files can be downloaded in the original BIK format from the All HTTP Files link, and the converted MPEG4 versions can be downloaded below.
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Topics: BioShock, Ending, In game video, 2K Boston, 2K Australia
Videogame Footage
Oct 1, 2008 2K Boston/2K Australia
movies
eye 1,499
favorite 1
comment 0
The in-game Plasmid tutorial movies from BioShock. Here are all the available ones from the English PC version of the game, including ones not used in the final game (any not prefixed "Plasmid") which have clearer audio, different music and less stretched and sometimes different animations/video - interesting to contrast to the final versions. All are available in the original BIK format as found in the All HTTP Files list, or the MPEG4 converted versions below.
Topics: BioShock, Plasmids, Cutscene, In game movie, 2K Boston, 2K Australia
Videogame Footage
Oct 1, 2008 2K Boston/2K Australia
movies
eye 1,124
favorite 0
comment 0
Bioshock's developer logos (2KG_logo_720P) introduction video (PlaneSequence), main menu video (GathererTeddyBear) and the attract video (attractMovie). The logos play before the game starts up. The intro video is played immediately on pressing "New Game". The main menu movie will play in the background of the main menu (although it has an odd name). Finally, the attract video will play if the main menu is left alone for a long amount of time. It is more akin to a preview or trailer,...
Topics: BioShock, 2K Boston, 2K Australia, Intro, Attract, In game movie
Videogame Footage
Oct 1, 2008 Double Fine Productions
movies
eye 395
favorite 0
comment 0
The startup logos and the introduction video from Psychonauts on the PC - played when the player first starts the game, setting off the initial story immediately. Included are the original BIK files and the MPEG4 converted versions, see the segment list for download details.
Topics: Psychonauts, Double Fine Productions, Intro, In game video
Videogame Footage
Sep 30, 2008 Double Fine Productions
movies
eye 345
favorite 0
comment 0
The "Gameplay" video from Psychonauts, available to watch in the game if you leave the main menu unattended for too long, and showcases the variety of gameplay in Psychonauts. Available to download is the original BIK file and the converted MPEG4 version in the segments list.
Topics: Psychonauts, Double Fine Productions, Gameplay, In game video
Videogame Footage
Sep 30, 2008 Westwood Studios
movies
eye 3,717
favorite 0
comment 0
All 123 cutscene files from the original Red Alert by Westwood Entertianment as found off the CD versions of the original Red Alert, the expansions Counterstrike and The Aftermath, as well as the Playstation version Retaliation. There are the various mission briefings, prolog to the game, game intros and 3d rendered cutscene videos. The videos did not have specific titles, and the description of most are available from the filename itself (eg: ally1.avi is for the first Allied mission briefing,...
Topics: Red Alert, Cutscenes, Intro, Westwood Studios, Joseph D. Kucan, In game video
Videogame Footage
Sep 30, 2008 Remedy Entertainment
movies
eye 537
favorite 0
comment 0
The "Previously On Max Payne" video for Max Payne 2, explaining the core plot and exploits in the original Max Payne needed for the sequel (leaving out several details of how the game progressed, but naming all the necessary main characters). The segments list provides the original BIK file and the converted MPEG4 version.
Topics: Max Payne 2, Remedy Entertainment, Cutscene, Previously, Sequel, In game video
Videogame Footage
Sep 30, 2008 Remedy Entertainment
movies
eye 535
favorite 0
comment 0
The startup/intro movie for Max Payne 2, a simple montage reloading from a mid-level point, showing the producers and the games title, before the main menu. In the segments list you can download the original bik file as well as the converted MPEG4 version.
Topics: May Payne 2, Remedy Entertainment, Intro, In game video
Videogame Footage
Sep 30, 2008 Remedy Entertainment
movies
eye 970
favorite 0
comment 0
The video intro for the game Max Payne, showing with some dramatic music some of the fight scenes from the game and the title. This played before the main menu appeared on the PC version.
Topics: Max Payne, Remedy Entertainment, Intro, In game video
Videogame Footage
Sep 30, 2008 Maxis
movies
eye 5,199
favorite 1
comment 0
This is the video intro from SimCity 2000 Special Edition. There was no video included in any of the previous versions of the game since none of them had appeared on CD-ROM. The CD Collection subtitled as "Special Edition" was released with these videos appearing before the main menu - showing the old Maxis logo subtitled "Software Toys" and a short video introducing the game. In addition WillTV, the interviews with Will Wright, were also new content for the game, and are...
Topics: SimCity 2000, Maxis, Intro, In game video
Videogame Interviews
movies
eye 1,640
favorite 0
comment 0
Will Wright answers questions explaining the Sims philosophy and design, from the SimCity 2000 Special Edition version of the game, accessible through it's "WillTV" interface. Questions asked in the 4 parts are: Future Sims - "What is your vision for the future of Sim games?" (Question: MPEG4 , SMK , Answer: MPEG4 , SMK ) "Sim" Philosophy - "What got you started designing Sim games?", "What to people get out of Sim games?" (Question: MPEG4 , SMK...
Topics: Will Wright, Interview, Maxis, SimCity
Videogame Interviews
Sep 26, 2008 Kikizo
movies
eye 464
favorite 0
comment 0
Kikizo interviews Chris Lewis, Vice President, Home Entertainment, Microsoft EMEA (EMEA is Europe as well as Middle East and Africa, hence EMEA or "emmear"). This was done shortly after the X06 (Microsoft's game announcement event now discontinued), nearly a year after the Xbox 360's launch. The questions all focus, of course, on the Xbox 360, the European and especially UK market. There are also some questions about promises, support and the next generation. See the segments list for...
Topics: Kikizo, Interview, Chris Lewis, Microsoft, Xbox 360, X06, Europe, Support
Videogame Interviews
movies
eye 326
favorite 0
comment 0
Kikizo interviews Tetsuya Mizuguchi of Q Entertainment, and Phantagram CEO Sangyoun Lee about Ninety-Nine Nights in December 2005. The interview of course centres on the Xbox 360 exclusive Ninety-Nine Nights, being made for the Xbox 360 (and later released in April 2006 in Japan, and later in other territories). Questions focus on the collaboration of the two people and studios to begin with, then the core of the interview is all about the games design and production. Finally, it finishes on...
Topics: Kikizo, Interview, Tetsuya Mizuguchi, Q Entertainment, Sangyoun Lee, Phantagram, Ninety-Nine...
Videogame Interviews
Sep 26, 2008 Kikizo
movies
eye 530
favorite 0
comment 0
Kikizo interviews Kaz Hirai, then Vice President of Sony's Corporate Executive, in October 2006. The interview was done in the 'PlayStation Lounge', a luxury dining suite near the top of SCEI's global headquarters building. Questions of course centre on Sony and the PlayStation 3, this being done before the release of the console in November 2006. There are a lot of business questions, prediction questions and strategy questions, and a few humorous ones towards the end - see the segments list...
Topics: Kikizo, Interview, Kaz Hirai, Sony, PlayStation 3, Bku-Ray, Riiiige Racer
Videogame Interviews
Sep 26, 2008 Kikizo
movies
eye 451
favorite 0
comment 0
Kikizo interviews Katsuya Eguichi, the Manager and Producer of Software Development Group No. 2 at EAD in Nintendo's Kyoto-based headquarters. The focus is the Nintendo Wii, which was released November 2006. Obviously has questions on the Wii's development, the new ideas coming for it, and the peripherals/controller. There is more on some of the games, online things and other questions too - including how they keep such good secrets. See the segments list for a runthrough of points. The...
Topics: Kikizo, Interview, Katsuya Eguchi, Nintendo, Wii, Secrets, Wii Sports Airplane, Mario Galaxy,...
Videogame Footage
Sep 25, 2008 Geoff Lapaire, Jarett Cale
movies
eye 962
favorite 0
comment 0
A short machinima music video released in December 2007. It features a character reflecting on his early-level days in the World of Warcraft land of Dun Morogh, and his longing for home during Christmastime. See the segments for the lyrics. Included is the MP3 file and the music video itself.
Topics: Pure Pwnage, World of Warcraft, Machinima, Music Video, Christmastime
Videogame Footage
Sep 25, 2008 Geoff Lapaire, Jarett Cale
movies
eye 306
favorite 0
comment 0
Jeremy and Kyle visit the 2006 Electronic Entertainment Expo. Jeremy plays a lot of games, meets with prominent game designers, sees fans, and shows proficiency with his first use of the Wii Remote. This is the last "big" E3 before the show was tuned down, and shows off a lot of games from the big console releases that year, including the floor shows, games on display and various displays. You can visit the original page at PurePwnage.com. It was released on May 24th, 2006. Available...
Topics: Pure Pwnage, E3, E3 2006, Wii, C&C3, Jim Vessella, Giacomo Talamini, Marcello Cangialosi
Videogame Footage
Sep 25, 2008 Geoff Lapaire, Jarett Cale
movies
eye 291
favorite 0
comment 0
Dave goes to an apartment and delivers a shirt to a local fangirl.
Topics: Pure Pwnage, Dave, Delivery, Fangirl
Videogame Footage
Sep 25, 2008 Geoff Lapaire, Jarett Cale
movies
eye 342
favorite 0
comment 0
This movie appeared prior to the release of the first episode. It features Jeremy standing alone in an open courtyard (presumably at a university campus), talking in detail about how he pwns at Zero Hour . This also gives an early look at his pelvic thrusting antics. In this movie, Jeremy seems to have less of an accent, which could indicate that he changes the tone of his voice during filming and public interviews. The movie concludes by displaying the Pure Pwnage logo while a voice over...
Topics: Pure Pwnage, Preview, Zero Hour
Videogame Footage
Sep 25, 2008 Geoff Lapaire, Jarett Cale
movies
eye 2,676
favorite 0
comment 0
On Wednesday continuing from Part 1, Jeremy is in bed looking depressed. He doesn't get up and tells Kyle to fuck off. The next day Jeremy is now under the bed covers and Kyle is trying to force Jeremy awake to make the show. Jeremy refuses at first but he says that he will only do the show under the bed covers. Kyle goes under the bed covers to film Jeremy and Jeremy farts, making Kyle disgusted. After the opening theme, he finally gets up and checks his messages. The three messages are all...
Topics: Pure Pwnage, Video Games, Zero Hour, Wii Tennis, Super Smash Bros. Brawl, Mario Kart Wii
Videogame Footage
Sep 25, 2008 Geoff Lapaire, Jarett Cale
movies
eye 927
favorite 0
comment 0
The episode opens with a short parody of Zero Punctuation called "Zero Coordination - on the n00b effect." The real episode begins with Doug and Dave mysteriously negotiating. Shifting one week back to Sunday where Jeremy and Dave are playing Super Smash Bros. Brawl , Dave's student sits and watches. Jeremy mentions that Teh_Masterer has created an 'Exchange Program' where pros come over and are assigned to uber-pros, with the purpose of becoming a better gamer, or "more...
Topics: Pure Pwnage, Video Games, Call of Duty 4, Zero Punctuation
Videogame Footage
Sep 24, 2008 Geoff Lapaire, Jarett Cale
movies
eye 828
favorite 0
comment 0
As a prologue, the episode begins with a homage to Back to the Future and Jeremy playing Rock Band . In order to make some money, Jeremy goes to a local computer shop and sells the parts that he has earned in tournaments—a practice that The_Masterer frowns upon. After selling the prizes, the pair go out for breakfast, where Kyle tries to lecture Jeremy on the value of money. On the way to T-Bag's house, Jeremy encounters a man and in a dream sequence, and they battle with Guitar Hero and Rock...
Topics: Pure Pwnage, Video Games, Guitar Hero, Rock Band, Call of Duty 4
Videogame Footage
Sep 24, 2008
movies
eye 1,408
favorite 0
comment 0
The episode opens with a machinima of Team Fortress 2 (TF2). After this, Jeremy, Kyle and Dave attend a Gamer Army lecture by Teh_Masterer, which Jeremy finds boring. Jeremy and Kyle then visit Anastasia. Though Jeremy deleted her character, Anastasia has assumed her account was hacked, and thus is not mad - on the contrary, the time away from WoW has changed her attitude completely. Later, Jeremy excitedly prepares for the release of Halo 3 in his apartment, and then goes to the mall to...
Topics: Pure Pwnage, Video Games, Team Fortress 2, Gamer Army, World of Warcraft, Halo 3, Machinima
Videogame Footage
Sep 24, 2008 Geoff Lapaire, Jarett Cale
movies
eye 755
favorite 0
comment 0
Episode 14 features mainly Jeremy, Dave (Dawei), Anastasia, and Kyle. It begins with Jeremy getting up early to eat the breakfast that Dave has made. Shortly after, Jeremy initiates Dave's "training" by playing Dead or Alive 4 (DOA4). Kyle argues that they are not doing anything meaningful for the show, so they reluctantly go outside to play Frisbee. Later on, as Jeremy and Kyle walk in the streets, they find themselves in a Gay Pride parade during Pride Week. That night, Anastasia,...
Topics: Pure Pwnage, Video Games, C&C3, DOA4, The Burning Crusade, Cooking
Videogame Footage
Sep 23, 2008 Geoff Lapaire, Jarett Cale
movies
eye 855
favorite 0
comment 0
This episode is shot in reverse order. It begins with Jeremy's younger self playing with a NES Controller and meeting Doug (who is playing with a NES Zapper). The scene is set previous to the pilot episode with Jeremy wearing his old ubergamer shirt. Kyle needs some footage for his University course and makes a deal with Jeremy to be filmed for one day, saying at the end "Nothing bad will come of it". A montage, reminiscent of the Lost intro, showing the season's previous greatest...
Topics: Pure Pwnage, Video Games, Micro, C&C3, Command and Conquer, Xbox 360, Wii, EA, Headshot
Videogame Footage
Sep 19, 2008 Geoff Lapaire, Jarett Cale
movies
eye 1,207
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Things are going well in the lives of Jeremy and Kyle. The two are even invited by local TV station executives to discuss the possibility of bringing the Pure Pwnage show to television. Jeremy, much to Kyle’s dismay, quickly ruins the proposition by taunting the TV executives and getting dismissed. The two then go to visit Anastasia. Along the way, a little dog begins to follow them. Anastasia greets the two at her door, and, seeing Jeremy in his suit from his earlier meeting with the TV...
Topics: Pure Pwnage, Video Games, TV executives, Big Bad, Power Glove
Videogame Footage
Sep 19, 2008 Geoff Lapaire, Jarett Cale
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After reconciling, Jeremy and Anastasia spend most of their time together playing separate games in Jeremy's apartment. Later, en route to meeting Doug, Jeremy must flee from a group of enthusiastic Pure Pwnage fans. Doug reveals that he is carrying his Sega Master Light Phaser, and displays that it is functional in RL . Suddenly, teh_masterer calls Jeremy from a nearby pay phone, telling him to go to the Netherlands. Immediately, the scene switches to a council of mysterious people who discuss...
Topics: Pure Pwnage, Video Games, Micro, Sega Master Light Phaser, Netherlands, Hair
Videogame Interviews
Sep 19, 2008 Kikizo
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Kikizo interviews Ed Fries, who left Microsoft's Game division in 2004 (and was previously Vice President of Game Publishing), in an interview titled "From Excel to Xbox 360" in July 2005. Includes a tons of questions on his past gaming experience at Microsoft - the Xbox 360, Rare, Perfect Dark: Zero and next-gen gaming. Questions also arise about his current exploits, or as he calls it "retirement" (with AEGIA, Fireant and Airtight Games). See the segments list for more...
Topics: Kikizo, Interview, Ed Fries, Microsoft, Xbox 360, Rare, AEGIA
Videogame Interviews
Sep 19, 2008 Kikizo
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Kikizo interviews the then-Director of Microsoft's Game Technology Group, Scott Henson, in March 2006. Covers mainly the Xbox 360 (launched in December 2005), including the HD-DVD addon, as well as XNA. See the segments list for more detailed points. You can find the original video page, and at Kikizo.com. Thanks to Kikizo for the source.
Topics: Kikizo, Interview, Scott Henson, Microsoft, Xbox 360, XNA, HD-DVD
Videogame Interviews
Sep 18, 2008 Kikizo
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Kikizo interviews Robbie Bach, Chief Xbox Officer at Microsoft at the time, in June 2005 (half a year before the Xbox 360 launch). Questions are generally all about the Xbox 360 and Microsoft's plans, strategy and desires. There is also some questions on their existing Xbox support and related topics. See the segments list for a full list of covered points. You can also find the original video source at Kikizo. Thanks to Kikizo for the source.
Topics: Kikizo, Interview, Robbie Bach
Videogame Interviews
Sep 18, 2008 Kikizo
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Kikizo interviews Peter Moore, then VP of Gaming at Microsoft, in October 2006 (between the Tokyo Game Show 2006 (TGS) and X06 (Microsoft's gaming event)). The questions centre a lot around the Xbox 360, although also mentioned are games for Windows, the Japanese market and some other related items - Bungie, Peter Jackson and the Halo film, Microsoft research into controls. See the segments list for the full list of question points. You can find the original video page and news item at Kikizo....
Topics: Kikizo, Interview, Peter Moore, Microsoft, Xbox 360, Japan, Windows, Ensemble, Bungie, Peter...
Videogame Interviews
Sep 17, 2008 Kikizo
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Kikizo interviews Peter Moore, then Microsoft VP of Gaming, in May 2006. Included are a lot of questions about the Xbox 360 (released late 2005, so still in it's first year), about Microsoft and E3, about the main competitor to the 360 the Playstation 3 (as yet unreleased), and some of his previous jobs. See the segment for a full list of points. Interestingly, the questions about Final Fantasy XIV (14) coming for the Xbox 360 came true for non-Japanese region Xbox's announced in 2008. There...
Topics: Kikizo, Interview, Peter Moore, Xbox 360, Microsoft, Playstation 3, Live Anywhere, Micro...
Videogame Footage
Sep 17, 2008 Geoff Lapaire, Jarett Cale
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Jeremy begins the show with a homage to Strong Bad E-Mails from the Homestar Runner Internet series. Jeremy and Kyle have moved out of their mother's house, and are living in their own Spartan apartment. Jeremy has been unable to play video games, due to the lack of a powerful PC or a television for console gaming. Instead, Jeremy focuses on improving his RL skills, such as cooking and holding a job, though he fails at each endeavour. Doug comes over as an attempt to cheer Jeremy up, but their...
Topics: Pure Pwnage, Video Games, Strong Bad, Homestar Runner, MySpace
Videogame Previews
Aug 29, 2008 Valve
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Team Fortress 2 Trailer 2 by Valve Software, released via. Steam on August 31st, 2006. Original download page . A longer trailer then the first, it has short scene segments detailing a class feature/short montage for 7 of the 9 classes. The medic is left out - only appearing in a cameo behind a box at 00:01:51, likely due to the changes in his abilities, with the healing gun and Ubercharge features not present at the time the trailer was made. The pyro lacks a scene, although is killed several...
Topics: Valve, Team Fortress 2, TF2, Trailer
Videogame Previews
Aug 29, 2008 Valve
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Team Fortress 2 Trailer 1 by Valve Software, released via. Steam on July 19th, 2006. Original download page . This trailer shows the 9 classes in a short montage. It interestingly has old models and content which were changed before release - including the uniforms of the Soldier and Engineer, the old Demoman's MIRV (stick) grenade, the scout using a submachine gun instead of scattergun, the silenced pistol instead of a revolver for the spy, and the later-removed Medic syringe. The map used,...
Topics: Valve, Team Fortress 2, TF2, Trailer
Videogame Footage
Aug 28, 2008 Geoff Lapaire, Jarett Cale
movies
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The beginning of the episode is a Call of Duty 2 skit, featuring FPS Doug and Jeremy playing as soldiers. They make a reference to Pulp Fiction; Doug says "[m]an, I hope you don't have a watch in your ass". Also, the skit bears a resemblance to the ending of Red vs Blue Episode 8. After the skit, Kyle decides to do an episode solely centering around Dave, because of his online popularity. The next scene involves FPS Doug receiving a new weapon from a friend of Teh_Masterer, and it...
Topics: Pure Pwnage, Video Games, Call of Duty 2, Parody, Taxi Driver, Pulp Fiction
Videogame Footage
Aug 27, 2008 Geoff Lapaire, Jarett Cale
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Jeremy and Doug have started to play video games together again, just like they did before their feud. Jeremy receives an ominous phone call, foreshadowing events to come. Faced with the approach of LANageddon, Jeremy and Doug teach each other about their respective mastered game genres: Jeremy instructs Doug about RTS games while Doug returns the favour by informing Jeremy about FPS games. Eventually, they arrive at LANageddon where they sign up for the CS:S tournament. The two easily win each...
Topics: Pure Pwnage, Video Games, World of Warcraft, Lanageddon
Videogame Footage
Aug 26, 2008 Geoff Lapaire, Jarett Cale
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Jeremy has been admitted to the Centre for Addiction and Mental Health in a comatose state, believing himself to still be in the game (WoW). He has flashbacks of his experience playing WoW with Anastasia. Jeremy has a gaming-related epiphany and awakes from the coma. At the end, the Pure Pwnage friends innocently hold a barbecue, and all seems well. However, a mysterious man, who has been secretly following Jeremy throughout the series, sends a troubling e-mail, ordering an unnamed receiver to...
Topics: Pure Pwnage, Video Games, World of Warcraft
Videogame Footage
Aug 26, 2008 Geoff Lapaire, Jarett Cale
movies
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Jeremy's computer has been confiscated by his mother, so he has intentions to spend the night playing CS:S at Dave's place. However, Kyle wants him to meet up with a girl named Anastasia before going to Dave's. Once he meets her, he realizes that she is the girl who kissed him in Episode 2, only nobody believed him at the time. After their second encounter, Jeremy has a strong desire to see Anastasia again. Despite his strong disliking of Warcraft and MMORPGs, he decides to buy World of...
Topics: Pure Pwnage, Video Games, World of Warcraft, CS:S
Videogame Footage
Aug 21, 2008 Geoff Lapaire, Jarett Cale
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Jeremy "graciously" lets Kyle show a short film he made in film school, titled "Strong Man, Angry Man". After viewing the short film, Jeremy laughs and sarcastically mentions to Kyle that the film was "pretty good". Next, Jeremy insults Kyle’s camera skills, and claims that Kyle’s films will never pwn. They end up having an argument, causing Kyle to depart with his camera. He decides to start filming Doug instead, but Doug loses to a noob, due to lag, and...
Topics: Pure Pwnage, Video Games, friends, mates, lag
Videogame Footage
Aug 20, 2008 Valve
movies
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Machinima-like video of a Red Soldier (on the map Granary) from the game Team Fortress 2 by Valve Software, released via. Steam on August 22nd, 2007. Original download page; English , French and German . The text accompanying the video is below: Meet the Soldier, one of nine playable character classes in Team Fortress 2: Name: Soldier Role: Offense Weapons: Rocket Launcher / Shotgun / Shovel Favorite World War: 2 Special Ability: Rocket Jump Though he wanted desperately to fight in World War 2,...
Topics: Valve, Team Fortress 2, TF2, Meet The, Soldier
Videogame Footage
Aug 20, 2008 Valve
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Machinima-like video of a Red Sniper (mainly on the map Goldrush) from the game Team Fortress 2 by Valve Software, released via. Steam on June 17th, 2008. Original download page; English , French , German , Russian and Spanish . The text accompanying the video is below: Meet the Sniper, one of nine playable character classes in Team Fortress 2: Name: Sniper Role: Support Weapons: Sniper Rifle / SMG / Kukri In his former life as a tracker of dangerous game in the unforgiving Australian outback,...
Topics: Valve, Team Fortress 2, TF2, Meet The, Sniper
Videogame Footage
Aug 20, 2008 Valve
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Machinima-like video of a Red Scout (on the maps Granary and Well, and featuring a guest appearance from the Sandvich) from the game Team Fortress 2 by Valve Software, released via. Steam on April 22, 2008 (originally shown however at the Game Developer Conference in Feburary of 2008). Original download page; English , French , German , Russian and Spanish . The text accompanying the video is below: Meet the Scout, one of nine playable character classes in Team Fortress 2: Name: Scout Role:...
Topics: Valve, Team Fortress 2, TF2, Meet The, Scout, Sandvich
Videogame Footage
Aug 20, 2008 Valve
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Machinima-like video of a Red Heavy (on the map Dustbowl) from the game Team Fortress 2 by Valve Software, released via. Steam on May 14th, 2007. Original download pages; English , French , German and Russian . The text accompanying the video is below: Meet the Heavy Weapons Guy, one of nine playable character classes in Team Fortress 2: Name: Heavy Weapons Guy Role: Defense Weapons: Chain Gun / Shotgun / Giant Fists Like a hibernating bear, the Heavy appears to be a gentle giant. Also like a...
Topics: Valve, Team Fortress 2, TF2, Meet The, Heavy
Videogame Footage
Aug 20, 2008 Valve
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Machinima-like video of a Red Engineer from the game Team Fortress 2 by Valve Software, released via. Steam on September 11th, 2007. Original download page; English . The text accompanying the video is below: Meet the Engineer, one of nine playable character classes in Team Fortress 2: Name: Engineer Role: Defense Weapons: Shotgun / Pistol/ Wrench Contraptions: Turret / Dispenser / Teleporter Favorite Equation: This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbeque,...
Topics: Valve, Team Fortress 2, TF2, Meet The, Engineer
Videogame Footage
Aug 19, 2008 Valve
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Machinima-like video of a Red Heavy and his Sandvich (a "weapon" from the game released in an update for the Heavy class) from the game Team Fortress 2 by Valve Software, released via. Steam on August 19, 2008. Original download page; English . The text accompanying the video is below: Name: Sandvich Role: Edible Device Weapons: Toothpick He was a good lunch who played by the rules, until the rules robbed him of everything he ever loved. Now he's lettuce, tomato, cheese, bread, and a...
Topics: Valve, Team Fortress 2, TF2, Meet The, Heavy, Sandvich
Videogame Footage
Aug 19, 2008 Valve
movies
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Machinima-like video of a Red Demoman (in the map Gravel Pit) from the game Team Fortress 2 by Valve Software, released via. Steam on October 9th, 2007. Original download page; English . The text accompanying the video is below: Meet the Demoman, one of nine playable character classes in Team Fortress 2. Name: Demoman Role: Defense Weapons: Grenade Launcher / Sticky Bombs / Bottle A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost...
Topics: Valve, Team Fortress 2, TF2, Meet The, Demoman
Videogame Interviews
Aug 19, 2008 Kikizo
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Kikizo interviews Julian Widdows of Swordfish Studios, about a variety of topics including their game Cold Winter, development and production of games, and on being an independent studio. Interesting since it was done before Swordfish Studios was acquired by Vivendi Games, and includes questions about working with them. Also has mention of Cold Winter 2; which seems to have been canceled since this interview was done or at least not properly announced. Thanks to Kikizo for the source; the...
Topics: Kikizo, Interview, Julian Widdows, Cold Winter, Swordfish Studios, Vivendi Game, Rage Software
Kikizo has a pseudo-interview with Shigeru Miyamoto ("Nintendo god"), Eiji Aonuma (Zelda producer), Koji Kondo (Producer) and Hideki Konno (Sound producer and composer) all of Nintendo. The games discussed include Zelda: Twilight Princess, Mario Kart DS, Nintendogs and some history. In-depth on Zelda: Twilight Princess Eiji Aonuma's latest input with the title Shigeru Miyamoto's fiery project management style The sound and music from legendary Koji Kondo Hideki Konno's time at...
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Topics: Kikizo, Interview, Shigeru Miyamoto, Eiji Aonuma, Koji Kondo, Hideki Konno, Zelda: Twilight...
Videogame Previews
Aug 15, 2008 Obsidian Entertainment
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This is the trailer for Star Wars: Knights of the Old Republic 2: The Sith Lords, developed by Obsidian Entertainment, produced by LucasArts. A short narration of the background story is done over in-game footage from the game. This is sourced from the game itself, where it was included as one of the video files. The modified date on the file was 10 December 2004, 14:54:14. You can download the MPEG-4 converted file , or the original .bik (Radgames Bink) file .
Topics: SWKotOR2, KotOR2, Star Wars, Knights of the Old Republic, Sith, Trailer, Obsidian Entertainment,...
Videogame Previews
Aug 15, 2008 Bioware
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This is the preview of Neverwinter Nights as included with the game Baldur's Gate II. It shows off early footage from the game, and several concept art shots. Since it likely hadn't been decided at the time, no mention of the plot or class features, or the intricacies of the design are mentioned. Unlike the later trailers for the game which included more final shots, this preview also dates back to when Black Isle software was producing the game. The date of the video according to the disk is...
Topics: Neverwinter Nights, NWN, Preview, Baldurs Gate II
Videogame Footage
Aug 15, 2008 Ubisoft Montpellier
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A short set of concept art shots with accompanying music in a "Making of" video, taken from the PC release of Beyond Good and Evil, the video was included with the game. You can download the MPEG-4 converted file , or the original .bik (Radgames Bink) file .
Topics: Beyond Good and Evil, Ubisoft, Making Of, In game video
Videogame Footage
Aug 15, 2008 United Games Media
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E3 (Electronic Entertainment Expo) 2006 footage by United Games, covering every console and many games from each one. Split up into chapters, there are sections for the Nintendo Wii, Sony PlayStation 3, Microsoft Xbox 360, PC, Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, Nintendo DS, Nintendo Gameboy Advance, and Sony PlayStation Portable. The event was the preview and precursor to the release of the Nintendo Wii and PlayStation 3, both released later in the year. Nintendo "Stole...
Topics: United Games, Andrew Mehta, E3, E3 2006, Nintendo, Sony, Microsoft, Wii, PlayStation 3, Xbox 360,...
Videogame Footage
Aug 15, 2008 United Games Media
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This is the middle 25 minutes of a proposed hour-long documentary by United Games, "What's Next For Videogames?", which covers the current the state of videogame development and culture, and where it is going in the future. Covered are topics ranging from upcoming student developments in Dare to be Digital, the creative and development side with Women in Games, and teaching game development. Finally it also has information on the cultural side of games, including clubs, fashion, the...
Topics: United Games, Videogames, Andrew Mehta, Dare to be Digital, Homebrew, Videogame Culture, Bafta,...
Videogame Footage
Aug 14, 2008 United Games Media
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This United Games footage of E3 2005 covers the Xbox 360 at E3. The console got previewed at the show and footage was done of several games being made available for the system. The layout is in chapter segments, see the Segments details for more information. Other footage covering the other consoles was not completely edited, leaving this as standalone material covering the major announced console of the year. Originally this was released at E3Videos.com. Thanks to Andrew Mehta for allowing the...
Topics: E3, E3 2005, United Games, Andrew Mehta, Microsoft, Xbox 360, Need for Speed: Most Wanted, Call of...
Videogame Footage
Aug 14, 2008 United Games Media
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This United Games footage of E3 2004, setup in chapter form, covers several parts of the culture of E3, and many games being shown that year with comments on the stages, videos and demos available, as well as complaints of lacking free stuff and innovation. See the segments section for details for each chapter. E3 2004 features the Nintendo DS and PlayStation Portable (PSP) prototypes, as well as the existing Xbox, Playstation and Gamecube games of the year - the last year to heavily feature...
Topics: E3, E3 2004, United Games, Andrew Mehta, Chaz O'Kell, Sony, Nintendo, Microsoft, PlayStation 2,...
Videogame Footage
Aug 11, 2008 Geoff Lapaire, Jarett Cale
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The episode starts off with a spoof of the machinima Red vs. Blue using Command & Conquer: Generals - Zero Hour. After this, Jeremy loses to a noob in Zero Hour and must then visit the mysterious master gamer known as Teh_Masterer. Teh_Masterer provides Jeremy the next level training, in which the student learns a valuable lesson: "If one wants to truly pwn, one must pwn in all games". A parody of Kill Bill ensues and the episode reaches its climax with an epic micro battle. This...
Topics: Pure Pwnage, Video Games, Teh_Masterer, Half-Life 2, Kill Bill, Parody
Videogame Footage
Aug 11, 2008 Geoff Lapaire, Jarett Cale
movies
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Jeremy begins by visiting two friends that are from "Europia or whatever" who translate messages for all the "Germanic" and "Hollandaise" fans of the show. Jeremy complains about EA, the company that develops and produces his favorite game, Command & Conquer: Generals - Zero Hour. Jeremy expresses his disappointment that EA discontinued support for Zero Hour. Afterwards, Jeremy comes across his old friend Doug (a.k.a. "FPS Doug") in a parking lot, who...
Topics: Pure Pwnage, Video Games, FPS Doug, Command & Conquer, Command & Conquer: Generals
Videogame Footage
Aug 3, 2008 Geoff Lapaire, Jarett Cale
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This episode is interspersed with interviews of females displaying their knowledge and opinions of games and gaming terminology. After learning that Kyle had a girlfriend, Jeremy is challenged to prove that he can also attract women. He attempts to attract them with various techniques, which usually have something to do with gaming skills and strategies. After a misunderstanding with a homosexual guy, he makes one last try and leaves. Back home, he claims to have met a girl who actually kissed...
Topics: Pure Pwnage, Video Games, Girls
Videogame Footage
Aug 2, 2008 Geoff Lapaire, Jarett Cale
movies
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The first episode of Pure Pwnage, introducing Jeremy and Kyle. Jeremy explains why he is making this show, and how he lives. By making this show, he believes that he can help any given person be more like him, and less of a "noob". After this introduction, Jeremy visits an Internet forum and replies to posts he sees as unreasonable, or foolish. After going out for a meal, he comments on a "Free Tibet" protest, using RTS terminology. Finally, Jeremy resumes playing video...
Topics: Pure Pwnage, Video Games, Skills, Ownage, noob
Videogame Footage
Aug 1, 2008 Geoff Lapaire, Jarett Cale
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Jeremy is surly when asked to say Happy Birthday to Jakob, a friend from Sweden. It is not until Kyle suggests that Jakob has cancer that Jeremy finally cooperates. Easter egg: Jeremy addresses Kyle as "Adam" occasionally during the featurette. This happens at 1:16, 1:55, and 3:22. In the last occasion, Kyle can be heard whispering "Kyle," as to correct Jeremy. Also, it appears as if Kyle refers to Jeremy as "Matt", but he immediately changes his sentence. This...
Topics: Pure Pwnage, Happy Birthday, Games, Skills, Cancer
Videogame Interviews
Mar 28, 2008 Kikizo
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An interview with J Allard (legally James Allard, who is Corporate Vice-President at Microsoft) done in Summer 2005 - after the Xbox 360 was announced, but before it was released in November 2005. Thanks to Kikizo for the source. The original interview page is located here: http://games.kikizo.com/features/jallard_videointerview_june05.asp Discussion includes: Expanding the gaming audience Managing a team of 20,000 Deliberate Xbox 360 leaks Varying quality of graphics Developing the look and...
Topics: Kikizo, Interview, J Allard, James Allard, Xbox, Xbox 360, Microsoft, PS3
Videogame Interviews
movies
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An interview with Product Manager Fumito Ueda and Producer Kenji Kaido of Team Ico about the game known at the time as "Wanda and Colossus" from initial Japanese translation, or "Ico 2" since the team had released Ico in 2001. The game was later released as "Wander and the colossus" in Japan and "Shadow of the Colossus" elsewhere. Thanks to Kikizo for the source, the original page on this interview is located here:...
Topics: Kikizo, Interview, Fumito Ueda, Kenji Kaido, Team Ico, Wanda and Colossus, Ico 2, Shadow of the...
Videogame Interviews
Mar 25, 2008 Kikizo
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Kikizo interviews Peter Molyneux in a 30 minute video about his then-upcoming projects The Movies, Black and White 2 and the top secret project Dimitri. Also has discussions on censorship, the next generation of consoles, development and complex/simple games. The interview was filmed in August 2004. Thank you to Kikizo for the source. The original Kikizo page for this interview is located here: http://games.kikizo.com/features/petermolyneux_vidint.asp Kikizo noted down the questions on their...
Topics: Kikizo, Interview, Peter Molyneux, The Movies, Black and White 2, Fable, Dimitri, Censorship, Game...
Videogame Footage
Mar 25, 2008 Infinium Labs
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The Phantom Unveiling promotional video from Feburary 2004 when Kevin Bachus became the boss of Infinium Labs. Linked to a Kikizo interview with him . Thanks to Kikizo for the video source.
Topics: Kikizo, Phantom, Infinium Labs, Kevin Bachus
Videogame Interviews
Mar 25, 2008 Kikizo
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Bizarre Creations' Matt Cavanagh is interviewed by Kikizo in October 2003, about the game Project Gotham Racing 2, unreleased at the time. A lot of questions about the game, it's multiplayer (on the original Xbox consoles Xbox Live) and finally what is next for Bizarre. Thanks to Kikizo for the source, the original interview is located here: http://games.kikizo.com/features/gotham2_vidint.asp
Topics: Kikizo, Interview, Matt Cavanagh, Bizarre Creations, Xbox, Xbox Live, Project Gotham Racing,...
Videogame Footage
Jan 9, 2008 Jonathan Cresswell
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The philosophy at BGB - better late than never, with the look back on 2007… in 2008. Jonathan presents his first ever Alternate Awards, a very different prize giving show, based on no solid criteria whatsoever… except the fact it can’t be like anything else. Warning: features extreme fever, objections and agents. Downloadable in Windows Media and MPEG4 versions.
Topics: BGB, British Gaming Blog, BGB Wire, Jonathan Cresswell, Awards
Videogame Footage
Dec 9, 2007 Jonathan Cresswell
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Jonathan takes the lead on BGB’s first ever video review, taking on the weird Deal or No Deal Family Challenge DVD game. Is it any good, or will most of it be spent mocking Deal or No Deal as a whole? The latter actually, but besides the point. You can download the episode in 3 formats: MPEG4 - 32MB Windows Media - 31MB MPEG2 - DVD Quality - 419MB BGB Wire is British Gaming Blog's on-camera interviews and reports.
Topics: BGB, British Gaming Blog, BGB Wire, Jonathan Cresswell, Deal or No Deal
Videogame Footage
Nov 21, 2007
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Never Mind The Polygons is Pixel-Lab's irregular game developer panel show, currently with 3 rounds of discussion-topic content ("Easy Answers?", "Deadline" and "Quickfire round (Visual game puns)"). Now with point scoring in the form of bottlecaps (no expense spared!) the teams this time discuss Halo 3's launch, casual games vs. hardcore games, creativity in games, dumbing down of content, advertising and paid for games, the major consoles and how they are...
Topics: NMTP, Never Mind The Polygons, Videogames, Panel, Pixel-Labs, Blitz Games, Rare, Gusto Games,...
Videogame Footage
Oct 14, 2007 Consolevania
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Consolevania Season 3, Episode 4, "C Episode 1". The first episode of "C" - the rebranded Consolevania, presented by Zack Eastwood and Ziggy Springsteen. This is what Consolevania might have become full time, and remember: C is for Cool! Sponsored by Nascar '08, we have news (Nascar '08, new PlayStation 3, Live updates, ), Zack Eastwood talking about dating after playing Wii Sports, C exclusive top 10 videogames of all time, reader's jokes, as well as gloriously praising...
Topics: Consolevania, videogame, videogame review, Nascar 08, Two Worlds
Videogame Interviews
Sep 15, 2007 Red Storm Entertainment
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A promotional interview with Richard Dansky of Red Storm Entertainment from September 2004, detailing the differences between the Xbox and PS2 versions of Ghost Recon 2. [Thanks to Fileshack for the video source]
Topics: Interview, Red Storm Entertainment, Ghost Recon 2, Richard Dansky
Videogame Interviews
Sep 15, 2007 Ubisoft Montreal
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A promotional interview with Jean-Christophe Guyot from August 2004, on the combat in Prince of Persia: Warrior Within (In development titled Prince of Persia 2, and being a sequel to Prince of Persia: The Sands of Time). With the combat information (weapons, enemies, changes in gameplay from the original), in game work in progress footage is shown of the respective elements. [Thanks to Fileshack for the video source]
Topics: Interview, Ubisoft, Prince of Persia 2, Prince of Persia: Warrior Within, Jean-Christophe Guyot
Videogame Interviews
Sep 15, 2007 id software
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This DOOM 3 movie, which debuted on G4TechTV (and put on Fileshack July 17th 2004), runs for nearly three minutes showing ingame- and interview footage. Some of the interview footage is from the "History of Doom 3" piece. This piece is a short wrapup of the game. Interviewee's are Robert A. Duffy (Lead Programmer), Kevin Cloud (Artist/Co-Owner), Tim Willits (Lead Designer), John Carmack (Technical Director/Co-Owner) and Jim Black (Development Relations Account Manager). [Thanks to...
Topics: Interview, Doom 3, id Software, Robert A. Duffy, Kevin Cloud, Tim Willits, John Carmack, Jim Black
Videogame Interviews
Sep 15, 2007 id software
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This DOOM 3 movie, which debuted on G4TechTV (and put on Fileshack on July 23rd, 2004, while Doom 3 was released August 2004 in America), offers a whole bunch of gameplay footage and interviews with the people at id Software about development of the game. Interviewees (in order of appearance) include John Carmack (Co-Owner/Technical Director), Tim Willits (Co-Owner/Lead Designer), Todd Hollenshead (Co-Owner/CEO), Kevin Cloud (Co-Owner/Artist), Steven L. Kent (Author of "The Making of Doom...
Topics: Interview, G4, Doom 3, id software, John Carmack, Tim Willits, Todd Hollenshead, Kevin Cloud,...
Videogame Interviews
Sep 14, 2007 Ubisoft Montreal
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A video interview with Mikael Labat (Artistic Director, Prince of Persia 2), voiced over by a translator, and intercut with Prince of Persia 2 artwork and gameplay footage. He details the artwork of the game, and the artistic design decisions in the game. This was originally released July 14th, 2004. [Thanks to Fileshack for the video source]
Topics: Interview, Ubisoft Montreal, Prince of Persia 2, Mikael Labat